Emberfall
Emberfall Custom Map
ot.emberfall.online:7171
Server Info
| Informed Players | 27 (48) |
|---|---|
| Seen Players | 27 (34) |
| Max Players | 100 |
| Uptime | 100% |
|---|---|
| Exp | 3x |
| PvP | PVP |
| Client | 10.98 (10.98) |
| Points | 1 |
| Added | |
| Updated | |
| ID | 6a9359560438c249af54e693 |
| Map | projectunknown |
|---|---|
| Map Author | UnknownSoldier |
| Map Size | 3000 x 3000 |
| Engine | Emberfall Online |
|---|---|
| Engine Version | 1.00 |
| Host Country | Fetch |
|---|---|
| Host City | Fetch |
| Link Provider | Fetch |
Description
- Huge custom map in creation for almost a decade.
- Based on 10.98 client with all the newest sprites and assets.
- A custom progression experience built around exploration, combat and long-term character development.
- A large amount of quest, boss and encounter content, including bespoke mechanics and rewards.
- Item sets, rarity upgrades, attributes and equipment progression.
- Bestiary, charms and monster-focused progression systems.
- Task system, autoloot/quickloot support, reward chests and shared boss rewards.
- Custom shrines, crafting and weapon-related systems.
- Houses, market, guilds and a persistent PvP world.
- Ongoing adjustments and new content shaped by active player feedback.
Early live stage - what to expect
Emberfall is not presented as a finished, frozen product. It is a live server with a substantial amount of content already available, while balance, quality-of-life features and further adventures are actively improved. Constructive feedback is welcome and has a direct impact on the direction of the project.
- Based on 10.98 client with all the newest sprites and assets.
- A custom progression experience built around exploration, combat and long-term character development.
- A large amount of quest, boss and encounter content, including bespoke mechanics and rewards.
- Item sets, rarity upgrades, attributes and equipment progression.
- Bestiary, charms and monster-focused progression systems.
- Task system, autoloot/quickloot support, reward chests and shared boss rewards.
- Custom shrines, crafting and weapon-related systems.
- Houses, market, guilds and a persistent PvP world.
- Ongoing adjustments and new content shaped by active player feedback.
Early live stage - what to expect
Emberfall is not presented as a finished, frozen product. It is a live server with a substantial amount of content already available, while balance, quality-of-life features and further adventures are actively improved. Constructive feedback is welcome and has a direct impact on the direction of the project.
MOTD
Welcome to Emberfall Online!
Please remember, that this is an early testing stage.
We would appreciate your feedback and bug reports
and will do our best to deliver high quality standards.
Have fun testing!
Server Navigation
Info
Online Players
Online Players Graph
Top Players
Top Activity
Newest Players
Change History
Website
Wayback Machine