Valorforge
Valorforge Factions
valorforge.servegame.com:7171
Server Info
Exp | 15x |
---|---|
PvP | PVPe |
Client | 8.0 (8.00) |
Owner | Nelson |
Added | |
Updated | |
ID | 665256ee6ee66a98657f6c1b |
Map | map |
---|---|
Map Author | CipSoft |
Map Size | 33417 x 33027 |
Engine | Sabrehaven |
---|---|
Engine Version | 1.0 |
Description
[USA] [8.0] VALORFORGE | MID-HI EXP | FACTIONS WARFARE (PvPvE) | CRAFTING | BATTLE ROYALE ARENA
Hello, otlanders, i've been working on a semi-custom project like Re:tibia, i want to appreciate the help and the support i received on that project, unfortunately i lost those files, but i started working on a fresh-new project with similarities:
many bugs have been solved and new game mechanics have been added. The main idea of this project is to make a loot-based rpg instead of grind-level based, this means you can level up while getting gears (crafting, gathering, doing item-tasks).
?
im going to showcase the main functions of the server:
Exp Stages: Skills 10x, magic 5x, loot 1x
Min Level Max Level Multiplier
1 10 8
11 20 6
21 30 5
31 40 4
41 50 3
51 80 2
81 - 1
Factions Warfare:
-Tibianus has died and now the main cities are Carlin, Ab'dendriel, Thais and Venore, those cities have castles with headquarters featuring quests, recipes, and fast travel to captured zones
-Experience penalty is now 1% of total exp, (blesses will be reworked as buffs in a future)
-Skill does not longer loses on death
-While factioned you get extra experience boost
-All faction players have red skull
-Players can catapult siege enemy cities to block castle and features for 1 hour
-You can capture zones to get extra experience for 2 hours on that zone and fast travel
Skills revamping.
Melee Fighting Upgrade: All melee weapons will now contribute to "Melee Fighting" skill, enhancing close combat proficiency.
Wands/rods transition to "Distance Fighting", boasting higher accuracy (95%) but shorter range compared to bows (4-2 sqm). They no longer consume mana and can be upgraded like regular weapons. Each wand/rod features a special ability scaling with magic level (use it like a rune)
Crossbow Adaptation: Crossbows can now be wielded single-handedly, with reduced range. They gain a special ability scaling with distance fighting and ammunition type.
Bow Enhancement: Bows maintain their maximum range and gain an area damage effect scaling with distance. Different types of ammunition alter this effect.
Wisdom Boost: Magic level is now wisdom, granting maximum mana and slight regeneration. Knights can reach a wisdom cap of around 30, paladins 45, and mages approximately 120.
Strength: Fist fighting is now Strength, giving 5 HP per point and HP regeneration. Activities like chopping trees and mining boost this skill.
Agility: Sword fighting is replaced by Agility. Earn points through crafting, distance, strength, melee, and shielding. Permanent boosts are available from events.
Diplomacy : Become a socio-economic expert, gaining shop discounts on certain shops, higher loot selling prices, and better house workers. Level up through various activities and interactions.
Crafting Mastery: Level up your crafting skills to create armor, food, potions, and more using advanced recipes, also increases the chance of getting a higher tier item while crafting!.
Battle Royale event: Survival Island All participating players will be teleported to one of the outer islands and temporarily balanced to level 15 for the duration of the event, while keeping their original skills intact. The goal is to find treasures, experience statues, sell your enemy corpses, and extract without dying. If you manage to extract by lightning one of the 4 lighthouses, you'll take home all the unique treasures you find on the island. Once the event is over, you'll return to your original level and keep all the experience gained during the event, whether you win or lose. Don't miss out on this original experience
Real Achievements: get gold, items and experience, new way to level up!
?Now, as you level up in achievements, you'll receive better rewards. From extra experience to gold coins, every unlocked achievement will be even more rewarding! Keep challenging yourself and reaching new milestones.
Hello, otlanders, i've been working on a semi-custom project like Re:tibia, i want to appreciate the help and the support i received on that project, unfortunately i lost those files, but i started working on a fresh-new project with similarities:
many bugs have been solved and new game mechanics have been added. The main idea of this project is to make a loot-based rpg instead of grind-level based, this means you can level up while getting gears (crafting, gathering, doing item-tasks).
?
im going to showcase the main functions of the server:
Exp Stages: Skills 10x, magic 5x, loot 1x
Min Level Max Level Multiplier
1 10 8
11 20 6
21 30 5
31 40 4
41 50 3
51 80 2
81 - 1
Factions Warfare:
-Tibianus has died and now the main cities are Carlin, Ab'dendriel, Thais and Venore, those cities have castles with headquarters featuring quests, recipes, and fast travel to captured zones
-Experience penalty is now 1% of total exp, (blesses will be reworked as buffs in a future)
-Skill does not longer loses on death
-While factioned you get extra experience boost
-All faction players have red skull
-Players can catapult siege enemy cities to block castle and features for 1 hour
-You can capture zones to get extra experience for 2 hours on that zone and fast travel
Skills revamping.
Melee Fighting Upgrade: All melee weapons will now contribute to "Melee Fighting" skill, enhancing close combat proficiency.
Wands/rods transition to "Distance Fighting", boasting higher accuracy (95%) but shorter range compared to bows (4-2 sqm). They no longer consume mana and can be upgraded like regular weapons. Each wand/rod features a special ability scaling with magic level (use it like a rune)
Crossbow Adaptation: Crossbows can now be wielded single-handedly, with reduced range. They gain a special ability scaling with distance fighting and ammunition type.
Bow Enhancement: Bows maintain their maximum range and gain an area damage effect scaling with distance. Different types of ammunition alter this effect.
Wisdom Boost: Magic level is now wisdom, granting maximum mana and slight regeneration. Knights can reach a wisdom cap of around 30, paladins 45, and mages approximately 120.
Strength: Fist fighting is now Strength, giving 5 HP per point and HP regeneration. Activities like chopping trees and mining boost this skill.
Agility: Sword fighting is replaced by Agility. Earn points through crafting, distance, strength, melee, and shielding. Permanent boosts are available from events.
Diplomacy : Become a socio-economic expert, gaining shop discounts on certain shops, higher loot selling prices, and better house workers. Level up through various activities and interactions.
Crafting Mastery: Level up your crafting skills to create armor, food, potions, and more using advanced recipes, also increases the chance of getting a higher tier item while crafting!.
Battle Royale event: Survival Island All participating players will be teleported to one of the outer islands and temporarily balanced to level 15 for the duration of the event, while keeping their original skills intact. The goal is to find treasures, experience statues, sell your enemy corpses, and extract without dying. If you manage to extract by lightning one of the 4 lighthouses, you'll take home all the unique treasures you find on the island. Once the event is over, you'll return to your original level and keep all the experience gained during the event, whether you win or lose. Don't miss out on this original experience
Real Achievements: get gold, items and experience, new way to level up!
?Now, as you level up in achievements, you'll receive better rewards. From extra experience to gold coins, every unlocked achievement will be even more rewarding! Keep challenging yourself and reaching new milestones.
MOTD
Welcome to Valorforge!
Server Navigation
Info
Online Players
Online Players Graph
Top Players
Top Activity
Newest Players
Change History
Website
Wayback Machine